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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for Camera, including all inherited members.
| Box() const | Camera | |
| Camera() (defined in Camera) | Camera | |
| Centering() const | Camera | |
| InCamera(Rectf box) const | Camera | |
| Load(Json::Value val) | Camera | |
| Move(Vector2f v) | Camera | |
| Move(float deltaT) | Camera | |
| Offset() const | Camera | |
| operator!=(const Camera &c) const (defined in Camera) | Camera | |
| operator==(const Camera &c) const | Camera | |
| Pan(std::string name) | Camera | |
| Save() | Camera | |
| Scene() | Camera | |
| SceneBox() const | Camera | |
| SetBox(Rectf box) | Camera | |
| SetFocus(std::shared_ptr< Entity > obj) | Camera | |
| SetSceneBox(Rectf box) | Camera | |
| Update() | Camera | |
| ~Camera() (defined in Camera) | Camera |