LPCGame
A Simple 2d Game Engine
|
This is the complete list of members for EntityEditor, including all inherited members.
CheckMouseEvents() | EntityManager | virtual |
Draw() | EntityManager | virtual |
EntityEditor() (defined in EntityEditor) | EntityEditor | |
EntityManager() (defined in EntityManager) | EntityManager | |
GetEntity(const std::string &name) | EntityManager | |
HandleMouseEvent(const SDL_MouseButtonEvent &mouseEvent) | EntityEditor | virtual |
EntityManager::HandleMouseEvent(const SDL_MouseMotionEvent &mouseEvent) | EntityManager | virtual |
mCamera (defined in EntityManager) | EntityManager | protected |
mEntities | EntityManager | protected |
Move(float deltaT) | EntityManager | virtual |
PrintSharedPtrCount() (defined in EntityManager) | EntityManager | |
Register(std::shared_ptr< MapEditor > mapEditor) | EntityEditor | |
Register(TileBar *tileBar) | EntityEditor | |
EntityManager::Register(std::shared_ptr< Entity > obj) | EntityManager | |
EntityManager::Register(std::shared_ptr< Camera > camera) | EntityManager | |
Remove(std::shared_ptr< Entity > entity) | EntityManager | |
Save() | EntityManager | |
SetCollisionMaps(Map *map) | EntityManager | |
Update() | EntityEditor | virtual |
~EntityEditor() (defined in EntityEditor) | EntityEditor | |
~EntityManager() (defined in EntityManager) | EntityManager |