LPCGame
A Simple 2d Game Engine
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EntityEditor Member List

This is the complete list of members for EntityEditor, including all inherited members.

CheckMouseEvents()EntityManagervirtual
Draw()EntityManagervirtual
EntityEditor() (defined in EntityEditor)EntityEditor
EntityManager() (defined in EntityManager)EntityManager
GetEntity(const std::string &name)EntityManager
HandleMouseEvent(const SDL_MouseButtonEvent &mouseEvent)EntityEditorvirtual
EntityManager::HandleMouseEvent(const SDL_MouseMotionEvent &mouseEvent)EntityManagervirtual
mCamera (defined in EntityManager)EntityManagerprotected
mEntitiesEntityManagerprotected
Move(float deltaT)EntityManagervirtual
PrintSharedPtrCount() (defined in EntityManager)EntityManager
Register(std::shared_ptr< MapEditor > mapEditor)EntityEditor
Register(TileBar *tileBar)EntityEditor
EntityManager::Register(std::shared_ptr< Entity > obj)EntityManager
EntityManager::Register(std::shared_ptr< Camera > camera)EntityManager
Remove(std::shared_ptr< Entity > entity)EntityManager
Save()EntityManager
SetCollisionMaps(Map *map)EntityManager
Update()EntityEditorvirtual
~EntityEditor() (defined in EntityEditor)EntityEditor
~EntityManager() (defined in EntityManager)EntityManager