LPCGame
A Simple 2d Game Engine
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This is the complete list of members for Image, including all inherited members.
Clip(int clipNum) const | Image | |
Clip() const | Image | |
ClipCount() const | Image | |
File() const | Image | |
GenClips(int cW, int cH) | Image | |
H() const | Image | |
Image() (defined in Image) | Image | |
Image(const std::string &file) | Image | |
Load(const std::string &file) | Image | virtual |
Load(Json::Value val) | Image | protectedvirtual |
mActiveClip (defined in Image) | Image | protected |
mClips (defined in Image) | Image | protected |
mFile (defined in Image) | Image | protected |
mNumClips (defined in Image) | Image | protected |
mTexture (defined in Image) | Image | protected |
Save(const std::string &file) const | Image | virtual |
SaveClips() const | Image | protected |
SetActiveClip(int clip) | Image | |
SetClips(const std::vector< Recti > &clips) | Image | |
Size(int *w, int *h=NULL) const | Image | |
Texture() | Image | |
W() const | Image | |
~Image() | Image |