LPCGame
A Simple 2d Game Engine
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This is the complete list of members for LuaC::LuaUdataParam< T >, including all inherited members.
LuaUdataParam(T *obj) | LuaC::LuaUdataParam< T > | inline |
Push(lua_State *l) override | LuaC::LuaUdataParam< T > | inlinevirtual |
Push(lua_State *l, std::string name) override | LuaC::LuaUdataParam< T > | inlinevirtual |
Retrieve(lua_State *l) | LuaC::LuaUdataParam< T > | inlinestatic |