LPCGame
A Simple 2d Game Engine
|
This is the complete list of members for LuaC::Vector2fLib, including all inherited members.
Allocate(lua_State *l) | LuaC::UdataLib< Vector2f > | inlinestatic |
Check(lua_State *l, int i) | LuaC::UdataLib< Vector2f > | inlinestatic |
Copy(lua_State *from, int idx, lua_State *too) | LuaC::UdataLib< Vector2f > | inlinestatic |
luaopen_vector2f(lua_State *l) | LuaC::Vector2fLib | static |
Push(lua_State *l, const Vector2f *obj) | LuaC::UdataLib< Vector2f > | inlinestatic |