LPCGame
A Simple 2d Game Engine
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This is the complete list of members for Map, including all inherited members.
Box() const | Map | |
CalculateIndex(int x, int y, int w, int h) const | Map | |
CalculateIndex(Recti area) const | Map | |
Draw(std::weak_ptr< Camera > cam) | Map | |
File() const | Map | |
GenerateStressMap(Json::Value val) | Map | |
GetCollisionMap(const Recti &target, int distance=2) | Map | |
indices (defined in Map) | Map | protected |
lastCamera (defined in Map) | Map | protected |
Load(Json::Value val) | Map | |
Load(const std::string &file) | Map | |
LoadTileSet(std::shared_ptr< TileSet > ts) | Map | inline |
Map() (defined in Map) | Map | |
mBox (defined in Map) | Map | protected |
mFile (defined in Map) | Map | protected |
mTiles (defined in Map) | Map | protected |
mTileSet (defined in Map) | Map | protected |
Save() | Map | |
~Map() (defined in Map) | Map |