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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for MapEditor, including all inherited members.
| Box() const | Map | |
| CalculateIndex(int x, int y, int w, int h) const | Map | |
| CalculateIndex(Recti area) const | Map | |
| Draw(std::weak_ptr< Camera > cam) | Map | |
| File() const | Map | |
| GenerateBlank(int x, int y) | MapEditor | |
| GenerateStressMap(Json::Value val) | Map | |
| GetCollisionMap(const Recti &target, int distance=2) | Map | |
| indices (defined in Map) | Map | protected |
| Insert(int x, int y, std::string name) | MapEditor | |
| lastCamera (defined in Map) | Map | protected |
| Load(Json::Value val) | Map | |
| Load(const std::string &file) | Map | |
| LoadTileSet(std::shared_ptr< TileSet > ts) | Map | inline |
| Map() (defined in Map) | Map | |
| MapEditor() (defined in MapEditor) | MapEditor | |
| mBox (defined in Map) | Map | protected |
| mFile (defined in Map) | Map | protected |
| mTiles (defined in Map) | Map | protected |
| mTileSet (defined in Map) | Map | protected |
| Remove(int x, int y) | MapEditor | |
| Save() | Map | |
| ~Map() (defined in Map) | Map | |
| ~MapEditor() (defined in MapEditor) | MapEditor |