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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for MenuState, including all inherited members.
| Free() | MenuState | protectedvirtual |
| Init() | MenuState | protectedvirtual |
| Load(Json::Value val) | MenuState | virtual |
| LogicUpdate() | State | protectedvirtual |
| Manager() | State | |
| mCamera (defined in State) | State | protected |
| mExit (defined in State) | State | protected |
| mExitCode (defined in State) | State | protected |
| mManager (defined in State) | State | protected |
| mName (defined in State) | State | protected |
| mScript | State | protected |
| Name() | State | |
| RenderUpdate() | State | protectedvirtual |
| Run() | MenuState | virtual |
| Save() | MenuState | virtual |
| SetExit(std::string val) | State | |
| SetName(std::string name) | State | |
| State() (defined in State) | State | |
| UnsetExit() | State | |
| ~State() (defined in State) | State | virtual |