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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for MotionState, including all inherited members.
| IDLE enum value (defined in MotionState) | MotionState | |
| MotionState() (defined in MotionState) | MotionState | |
| RUNNING enum value (defined in MotionState) | MotionState | |
| SetMotionState(int state) | MotionState | |
| State() const | MotionState | |
| UpdateState(Kinematic kinematic) | MotionState | |
| ~MotionState() (defined in MotionState) | MotionState |