LPCGame
A 2d game 'engine' written in C++
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This is the complete list of members for ObjectPool< T >, including all inherited members.
AcquireObject() | ObjectPool< T > | |
AllocateChunk() | ObjectPool< T > | protected |
kDefaultChunkSize | ObjectPool< T > | protectedstatic |
mChunkSize | ObjectPool< T > | protected |
mFreeList | ObjectPool< T > | protected |
ObjectPool(size_t chunkSize=kDefaultChunkSize) | ObjectPool< T > | |
ReturnObject(std::shared_ptr< T > obj) | ObjectPool< T > |