LPCGame
A Simple 2d Game Engine
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This is the complete list of members for Tile, including all inherited members.
Box() const | Tile | inline |
Filename() const | Tile | inline |
Load(Json::Value val) | Tile | inline |
Name() const | Tile | inline |
Save() | Tile | inline |
SetBox(Recti box) | Tile | inline |
SetFilename(const std::string &file) | Tile | inline |
SetName(const std::string name) | Tile | inline |
SetSolid(bool solid) | Tile | inline |
Solid() const | Tile | inline |
Tile() (defined in Tile) | Tile | inline |
Tile(Recti box, bool solid, const std::string name) (defined in Tile) | Tile | inline |
Tile(Json::Value val) (defined in Tile) | Tile | inline |