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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for Tile, including all inherited members.
| Box() const | Tile | inline |
| Filename() const | Tile | inline |
| Load(Json::Value val) | Tile | inline |
| Name() const | Tile | inline |
| Save() | Tile | inline |
| SetBox(Recti box) | Tile | inline |
| SetFilename(const std::string &file) | Tile | inline |
| SetName(const std::string name) | Tile | inline |
| SetSolid(bool solid) | Tile | inline |
| Solid() const | Tile | inline |
| Tile() (defined in Tile) | Tile | inline |
| Tile(Recti box, bool solid, const std::string name) (defined in Tile) | Tile | inline |
| Tile(Json::Value val) (defined in Tile) | Tile | inline |