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LPCGame
A Simple 2d Game Engine
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This is the complete list of members for TileSet, including all inherited members.
| Add(const std::string &file) | TileSet | virtual |
| Begin() | TileSet | inline |
| Clip(const std::string &tile) | TileSet | virtual |
| End() | TileSet | inline |
| File(const std::string &tile) | TileSet | virtual |
| lastTexture (defined in TileSet) | TileSet | protected |
| lastTextureName (defined in TileSet) | TileSet | protected |
| lastTile (defined in TileSet) | TileSet | protected |
| lastTileName (defined in TileSet) | TileSet | protected |
| Load(Json::Value val) | TileSet | virtual |
| mImageSet (defined in TileSet) | TileSet | protected |
| mImageSetBegin (defined in TileSet) | TileSet | protected |
| mImageSetEnd (defined in TileSet) | TileSet | protected |
| mTileSet (defined in TileSet) | TileSet | protected |
| mTileSetBegin (defined in TileSet) | TileSet | protected |
| mTileSetEnd (defined in TileSet) | TileSet | protected |
| Save() | TileSet | |
| Size() | TileSet | inline |
| Solid(const std::string &tile) | TileSet | virtual |
| Texture(const std::string &tile) | TileSet | virtual |
| TileSet() (defined in TileSet) | TileSet | |
| TileSet(const std::string &file) | TileSet | |
| ~TileSet() | TileSet |