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use std::f32;
use std::ops::{Add, Sub, Mul, Div, Neg, Index, IndexMut};
use linalg::Point;
#[derive(Debug, Copy, Clone, PartialEq, PartialOrd)]
pub struct Vector {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl Vector {
pub fn new(x: f32, y: f32, z: f32) -> Vector {
Vector { x: x, y: y, z: z }
}
pub fn broadcast(x: f32) -> Vector {
Vector { x: x, y: x, z: x }
}
pub fn length_sqr(&self) -> f32 {
self.x * self.x + self.y * self.y + self.z * self.z
}
pub fn length(&self) -> f32 {
f32::sqrt(self.length_sqr())
}
pub fn normalized(&self) -> Vector {
let len = self.length();
Vector { x: self.x / len, y: self.y / len, z: self.z / len }
}
}
impl Add for Vector {
type Output = Vector;
fn add(self, rhs: Vector) -> Vector {
Vector { x: self.x + rhs.x, y: self.y + rhs.y, z: self.z + rhs.z }
}
}
impl Sub for Vector {
type Output = Vector;
fn sub(self, rhs: Vector) -> Vector {
Vector { x: self.x - rhs.x, y: self.y - rhs.y, z: self.z - rhs.z }
}
}
impl Mul for Vector {
type Output = Vector;
fn mul(self, rhs: Vector) -> Vector {
Vector { x: self.x * rhs.x, y: self.y * rhs.y, z: self.z * rhs.z }
}
}
impl Mul<f32> for Vector {
type Output = Vector;
fn mul(self, rhs: f32) -> Vector {
Vector { x: self.x * rhs, y: self.y * rhs, z: self.z * rhs }
}
}
impl Mul<Vector> for f32 {
type Output = Vector;
fn mul(self, rhs: Vector) -> Vector {
Vector { x: self * rhs.x, y: self * rhs.y, z: self * rhs.z }
}
}
impl Mul<Point> for Vector {
type Output = Point;
fn mul(self, rhs: Point) -> Point {
Point { x: self.x * rhs.x, y: self.y * rhs.y, z: self.z * rhs.z }
}
}
impl Div for Vector {
type Output = Vector;
fn div(self, rhs: Vector) -> Vector {
Vector { x: self.x / rhs.x, y: self.y / rhs.y, z: self.z / rhs.z }
}
}
impl Div<f32> for Vector {
type Output = Vector;
fn div(self, rhs: f32) -> Vector {
Vector { x: self.x / rhs, y: self.y / rhs, z: self.z / rhs }
}
}
impl Neg for Vector {
type Output = Vector;
fn neg(self) -> Vector {
Vector { x: -self.x, y: -self.y, z: -self.z }
}
}
impl Index<usize> for Vector {
type Output = f32;
fn index(&self, i: usize) -> &f32 {
match i {
0 => &self.x,
1 => &self.y,
2 => &self.z,
_ => panic!("Invalid index into vector"),
}
}
}
impl IndexMut<usize> for Vector {
fn index_mut(&mut self, i: usize) -> &mut f32 {
match i {
0 => &mut self.x,
1 => &mut self.y,
2 => &mut self.z,
_ => panic!("Invalid index into vector"),
}
}
}
#[test]
fn test_len_sqr() {
let v = Vector::new(1f32, 2f32, 3f32);
assert!(v.length_sqr() == 1f32 + 4f32 + 9f32);
}
#[test]
fn test_idx() {
let mut v = Vector::new(1f32, 2f32, 3f32);
assert!(v[0] == 1f32 && v[1] == 2f32 && v[2] == 3f32);
{
let x = &mut v[1];
*x = 5f32;
}
assert!(v[1] == 5f32);
}