[][src]Struct tray_rust::material::plastic::Plastic

pub struct Plastic { /* fields omitted */ }

The Plastic material describes plastic materials of varying roughness

Methods

impl Plastic[src]

pub fn new(
    diffuse: Arc<dyn Texture + Send + Sync>,
    gloss: Arc<dyn Texture + Send + Sync>,
    roughness: Arc<dyn Texture + Send + Sync>
) -> Plastic
[src]

Create a new plastic material specifying the diffuse and glossy colors along with the roughness of the surface

Trait Implementations

impl Material for Plastic[src]

Auto Trait Implementations

impl Send for Plastic

impl Sync for Plastic

impl Unpin for Plastic

impl !UnwindSafe for Plastic

impl !RefUnwindSafe for Plastic

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> SetParameter for T[src]