LPCGame
A Simple 2d Game Engine
Main Page
Related Pages
Namespaces
Classes
Files
File List
All
Classes
Namespaces
Functions
Variables
Enumerations
Enumerator
Pages
luacstate.h
1
#ifndef LUACSTATE_H
2
#define LUACSTATE_H
3
4
#include <string>
5
#include <lua.hpp>
6
8
12
namespace
LuaC
{
14
const
std::string
stateClass
=
"State"
;
19
class
StateLib
{
20
public
:
22
static
int
luaopen_state
(lua_State *l);
23
24
private
:
26
static
const
luaL_reg luaStateLib[];
28
static
int
getEntity(lua_State *l);
29
static
int
setExit(lua_State *l);
30
static
int
getName(lua_State *l);
31
};
32
}
33
34
#endif
Users
Will
Documents
Programs
LPCGame
src
luac
luacstate.h
Generated on Tue Jan 29 2013 18:58:09 for LPCGame by
1.8.2