LPCGame
A Simple 2d Game Engine
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LuaC::StateLib Class Reference

#include <luacstate.h>

Static Public Member Functions

static int luaopen_state (lua_State *l)
 Open the State library for Lua state l.
 

Detailed Description

The Lua library for the State class Allows for interaction with the active State via the Statemanager


The documentation for this class was generated from the following files: