LPCGame
A Simple 2d Game Engine
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menustate.h
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#ifndef MENUSTATE_H
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#define MENUSTATE_H
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#include "external/json/json.h"
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#include "state.h"
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class
MenuState
:
public
State
{
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public
:
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std::string
Run
();
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Json::Value
Save
();
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void
Load
(
Json::Value
val);
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protected
:
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//void RenderThread();
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//void PhysicsThread();
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void
Init
();
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void
Free
();
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};
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#endif
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menustate.h
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