LPCGame
A 2d game 'engine' written in C++
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#include <queue>
#include <memory>
#include <stdexcept>
#include <thread>
Go to the source code of this file.
Classes | |
class | ObjectPool< T > |
An object pool. More... | |
Typedefs | |
typedef ObjectPool< std::thread > | ThreadPool |
typedef ObjectPool<std::thread> ThreadPool |