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LPCGame
A 2d game 'engine' written in C++
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#include <queue>#include <memory>#include <stdexcept>#include <thread>Go to the source code of this file.
Classes | |
| class | ObjectPool< T > |
| An object pool. More... | |
Typedefs | |
| typedef ObjectPool< std::thread > | ThreadPool |
| typedef ObjectPool<std::thread> ThreadPool |