LPCGame
A 2d game 'engine' written in C++
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objectpool.h File Reference
#include <queue>
#include <memory>
#include <stdexcept>
#include <thread>

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Classes

class  ObjectPool< T >
 An object pool. More...
 

Typedefs

typedef ObjectPool< std::thread > ThreadPool
 

Typedef Documentation

typedef ObjectPool<std::thread> ThreadPool