LPCGame
A 2d game 'engine' written in C++
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rect.h File Reference
#include <stdexcept>
#include <luabind/luabind.hpp>
#include <luabind/operator.hpp>
#include "../externals/json/json.h"
#include "SDL.h"
#include "vectors.h"

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Classes

class  Rect< T >
 A rectangle. More...
 

Typedefs

typedef Rect< int > Recti
 
typedef Rect< float > Rectf
 
typedef Rect< double > Rectd
 

Typedef Documentation

typedef Rect<double> Rectd
typedef Rect<float> Rectf
typedef Rect<int> Recti