LPCGame
A 2d game 'engine' written in C++
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#include <stdexcept>
#include <luabind/luabind.hpp>
#include <luabind/operator.hpp>
#include "../externals/json/json.h"
#include "SDL.h"
#include "vectors.h"
Go to the source code of this file.
Classes | |
class | Rect< T > |
A rectangle. More... | |
Typedefs | |
typedef Rect< int > | Recti |
typedef Rect< float > | Rectf |
typedef Rect< double > | Rectd |