LPCGame
A 2d game 'engine' written in C++
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state.h File Reference
#include <string>
#include <memory>
#include <atomic>
#include <condition_variable>
#include <luabind/luabind.hpp>
#include "../externals/json/json.h"
#include "entitymanager.h"
#include "camera.h"
#include "luascript.h"

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Classes

class  State
 Base class for states. More...