LPCGame
A Simple 2d Game Engine
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Kinematic Struct Reference

Struct to track velocity and acceleration. More...

#include <motionstate.h>

Public Attributes

Vector2f Vel
 
Vector2f Accel
 

Detailed Description

Struct to track velocity and acceleration.

A kinematics structure, describes an object's velocity and acceleration


The documentation for this struct was generated from the following file: