LPCGame
A 2d game 'engine' written in C++
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tile.h File Reference
#include "../externals/json/json.h"
#include "rect.h"

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Classes

class  Tile
 A map tile. More...
 

Variables

const int TILE_WIDTH = 32
 
const int TILE_HEIGHT = 32
 

Variable Documentation

const int TILE_HEIGHT = 32
const int TILE_WIDTH = 32