[][src]Struct tray_rust::exec::multithreaded::MultiThreaded

pub struct MultiThreaded { /* fields omitted */ }

The MultiThreaded execution uses a configurable number of threads in a threadpool to render each frame

Methods

impl MultiThreaded[src]

pub fn new(num_threads: u32) -> MultiThreaded[src]

Create a new multithreaded renderer which will use num_threads to render the image

Trait Implementations

impl Exec for MultiThreaded[src]

Auto Trait Implementations

impl Send for MultiThreaded

impl !Sync for MultiThreaded

impl Unpin for MultiThreaded

impl !UnwindSafe for MultiThreaded

impl !RefUnwindSafe for MultiThreaded

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> SetParameter for T[src]