[−][src]Module tray_rust::film
The film module provides color types and a render target that the image is written too.
Re-exports
pub use self::color::Colorf; |
pub use self::render_target::RenderTarget; |
pub use self::camera::Camera; |
pub use self::render_target::ImageSample; |
pub use self::animated_color::ColorKeyframe; |
pub use self::animated_color::AnimatedColor; |
pub use self::image::Image; |
Modules
animated_color | Provides an animated color value, so you can have colors change over time |
camera | Provides a camera based on a single transformation that positions it in the scene |
color | Defines types for operating with floating point and 8 bit RGB colors |
filter | The filter module provides reconstruction filters to be used when writing samples to the render target. The filter width and height refer to how many pixels the filter covers, where a single pixel is 0.5x0.5 |
image | Provides a simple RGBA_F32 image, used by the distributed master to store results from the worker processes |
render_target | Defines the render target for tray, where our image will be written too during rendering |
Structs
FrameInfo | Struct to store various parameters for the frame timing |