[−][src]Module tray_rust::integrator::normals_debug
Defines the NormalsDebug
integrator which renders out the object's normals
Scene Usage Example
The NormalsDebug
integrator just needs a maximum ray depth to terminate specular reflection
and transmission rays.
"integrator": {
"type": "normals_debug"
}
Structs
NormalsDebug | The |