[][src]Module tray_rust::integrator::normals_debug

Defines the NormalsDebug integrator which renders out the object's normals

Scene Usage Example

The NormalsDebug integrator just needs a maximum ray depth to terminate specular reflection and transmission rays.

"integrator": {
    "type": "normals_debug"
}

Structs

NormalsDebug

The NormalsDebug integrator implementing the NormalsDebug recursive ray tracing algorithm