[][src]Struct tray_rust::material::matte::Matte

pub struct Matte { /* fields omitted */ }

The Matte material describes diffuse materials with either a Lambertian or Oren-Nayar BRDF. The Lambertian BRDF is used for materials with no roughness while Oren-Nayar is used for those with some roughness.

Methods

impl Matte[src]

pub fn new(
    diffuse: Arc<dyn Texture + Send + Sync>,
    roughness: Arc<dyn Texture + Send + Sync>
) -> Matte
[src]

Create a new Matte material with the desired diffuse color and roughness

Trait Implementations

impl Material for Matte[src]

Auto Trait Implementations

impl Send for Matte

impl Sync for Matte

impl Unpin for Matte

impl !UnwindSafe for Matte

impl !RefUnwindSafe for Matte

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> SetParameter for T[src]