[−][src]Struct tray_rust::texture::animated_image::AnimatedImage
An AnimatedImage
texture is a Texture
whose samples come
from a series of Image
s which are played through over time.
Methods
impl AnimatedImage
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pub fn new(frames: Vec<(f32, Image)>) -> AnimatedImage
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pub fn active_keyframes(&self, time: f32) -> (usize, Option<usize>)
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Trait Implementations
impl Texture for AnimatedImage
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Auto Trait Implementations
impl Send for AnimatedImage
impl Sync for AnimatedImage
impl Unpin for AnimatedImage
impl UnwindSafe for AnimatedImage
impl RefUnwindSafe for AnimatedImage
Blanket Implementations
impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,