[][src]Struct tray_rust::texture::animated_image::AnimatedImage

pub struct AnimatedImage { /* fields omitted */ }

An AnimatedImage texture is a Texture whose samples come from a series of Images which are played through over time.

Methods

impl AnimatedImage[src]

pub fn new(frames: Vec<(f32, Image)>) -> AnimatedImage[src]

pub fn active_keyframes(&self, time: f32) -> (usize, Option<usize>)[src]

Trait Implementations

impl Texture for AnimatedImage[src]

Auto Trait Implementations

impl Send for AnimatedImage

impl Sync for AnimatedImage

impl Unpin for AnimatedImage

impl UnwindSafe for AnimatedImage

impl RefUnwindSafe for AnimatedImage

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> SetParameter for T[src]