[−][src]Trait image::GenericImage
A trait for manipulating images.
Associated Types
Loading content...Required methods
fn dimensions(&self) -> (u32, u32)
The width and height of this image.
fn bounds(&self) -> (u32, u32, u32, u32)
The bounding rectangle of this image.
fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel
Returns the pixel located at (x, y)
Panics
Panics if (x, y)
is out of bounds.
TODO: change this signature to &P
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel
fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
Put a pixel at location (x, y), taking into account alpha channels
DEPRECATED: This method will be removed. Blend the pixel directly instead.
Provided methods
fn width(&self) -> u32
The width of this image.
fn height(&self) -> u32
The height of this image.
fn in_bounds(&self, x: u32, y: u32) -> bool
Returns true if this x, y coordinate is contained inside the image.
unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel
Returns the pixel located at (x, y)
This function can be implemented in a way that ignores bounds checking.
unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
Puts a pixel at location (x, y)
This function can be implemented in a way that ignores bounds checking.
ⓘImportant traits for Pixels<'a, I>fn pixels(&self) -> Pixels<Self>
Returns an Iterator over the pixels of this image. The iterator yields the coordinates of each pixel along with their value
ⓘImportant traits for MutPixels<'a, I>fn pixels_mut(&mut self) -> MutPixels<Self>
Returns an Iterator over mutable pixels of this image. The iterator yields the coordinates of each pixel along with a mutable reference to them.
DEPRECATED: This cannot be implemented safely in Rust. Please use the image buffer directly.
fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> bool where
O: GenericImage<Pixel = Self::Pixel>,
O: GenericImage<Pixel = Self::Pixel>,
Copies all of the pixels from another image into this image.
The other image is copied with the top-left corner of the other image placed at (x, y).
In order to copy only a piece of the other image, use sub_image
.
Returns
true
if the copy was successful, false
if the image could not
be copied due to size constraints.
fn sub_image(
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<Self> where
Self: 'static,
<Self::Pixel as Pixel>::Subpixel: 'static,
Self::Pixel: 'static,
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<Self> where
Self: 'static,
<Self::Pixel as Pixel>::Subpixel: 'static,
Self::Pixel: 'static,
Returns a subimage that is a view into this image.
Implementors
impl GenericImage for DynamicImage
[src]
type Pixel = Rgba<u8>
fn dimensions(&self) -> (u32, u32)
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fn bounds(&self) -> (u32, u32, u32, u32)
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fn get_pixel(&self, x: u32, y: u32) -> Rgba<u8>
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fn put_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)
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fn blend_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)
[src]
DEPRECATED: Use iterator pixels_mut
to blend the pixels directly.
fn get_pixel_mut(&mut self, _: u32, _: u32) -> &mut Rgba<u8>
[src]
DEPRECATED: Do not use is function: It is unimplemented!
impl<'a, I: GenericImage + 'static> GenericImage for SubImage<'a, I> where
I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
[src]
I::Pixel: 'static,
<I::Pixel as Pixel>::Subpixel: 'static,
type Pixel = I::Pixel
fn dimensions(&self) -> (u32, u32)
[src]
fn bounds(&self) -> (u32, u32, u32, u32)
[src]
fn get_pixel(&self, x: u32, y: u32) -> I::Pixel
[src]
fn put_pixel(&mut self, x: u32, y: u32, pixel: I::Pixel)
[src]
fn blend_pixel(&mut self, x: u32, y: u32, pixel: I::Pixel)
[src]
DEPRECATED: This method will be removed. Blend the pixel directly instead.
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut I::Pixel
[src]
impl<P, Container> GenericImage for ImageBuffer<P, Container> where
P: Pixel + 'static,
Container: Deref<Target = [P::Subpixel]> + DerefMut,
P::Subpixel: 'static,
[src]
P: Pixel + 'static,
Container: Deref<Target = [P::Subpixel]> + DerefMut,
P::Subpixel: 'static,
type Pixel = P
fn dimensions(&self) -> (u32, u32)
[src]
fn bounds(&self) -> (u32, u32, u32, u32)
[src]
fn get_pixel(&self, x: u32, y: u32) -> P
[src]
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut P
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unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> P
[src]
Returns the pixel located at (x, y), ignoring bounds checking.
fn put_pixel(&mut self, x: u32, y: u32, pixel: P)
[src]
unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: P)
[src]
Puts a pixel at location (x, y), ignoring bounds checking.
fn blend_pixel(&mut self, x: u32, y: u32, p: P)
[src]
Put a pixel at location (x, y), taking into account alpha channels
DEPRECATED: This method will be removed. Blend the pixel directly instead.