LPCGame
A Simple 2d Game Engine
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#include <debug.h>
Static Public Member Functions | |
static void | Init () |
Initialize the debug log. | |
static void | Quit () |
Close the debug log. | |
static void | Log (const std::string text) |
A simple debug logging class, will write strings to debug.log in the same folder as exe
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Write some string to the debug log The text will be given a timestamp and written out, Time is measured since program initializiation in HH:MM:SS
text | The text to log |