LPCGame
A Simple 2d Game Engine
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debug.h
1 #ifndef DEBUG_H
2 #define DEBUG_H
3 
4 #include <fstream>
5 #include <string>
6 
11 class Debug {
12 public:
14  static void Init();
16  static void Quit();
23  static void Log(const std::string text);
24 
25 private:
26  static std::ofstream logOut;
27 };
28 
29 #endif