LPCGame
A 2d game 'engine' written in C++
|
#include <string>
#include <memory>
#include <thread>
#include <condition_variable>
#include <mutex>
#include "../externals/json/json.h"
#include "entity.h"
#include "entitymanager.h"
#include "window.h"
#include "input.h"
#include "timer.h"
#include "objectbutton.h"
#include "gamestate.h"
#include <iostream>