LPCGame
A Simple 2d Game Engine
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timer.h
1
#ifndef TIMER_H
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#define TIMER_H
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5
8
class
Timer
{
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public
:
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Timer
();
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void
Start
();
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void
Stop
();
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void
Pause
();
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void
Unpause
();
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int
Restart
();
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int
Ticks
()
const
;
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bool
Started
()
const
;
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bool
Paused
()
const
;
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private
:
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int
mStartTicks, mPausedTicks;
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bool
mStarted, mPaused;
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};
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#endif
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LPCGame
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core
timer.h
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