LPCGame
A 2d game 'engine' written in C++
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#include <memory>
#include <string>
#include <SDL.h>
#include <luabind\luabind.hpp>
#include "base.h"
Go to the source code of this file.
Classes | |
class | Input |
Input handler wrapper. More... | |
Enumerations | |
enum | MOUSE { LEFT = 1, MIDDLE = 2, RIGHT = 3 } |
Enum for the 3 mouse buttons. More... | |
enum MOUSE |