LPCGame
A 2d game 'engine' written in C++
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input.h File Reference
#include <memory>
#include <string>
#include <SDL.h>
#include <luabind\luabind.hpp>
#include "base.h"

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Classes

class  Input
 Input handler wrapper. More...
 

Enumerations

enum  MOUSE { LEFT = 1, MIDDLE = 2, RIGHT = 3 }
 Enum for the 3 mouse buttons. More...
 

Enumeration Type Documentation

enum MOUSE

Enum for the 3 mouse buttons.

Enumerator:
LEFT 
MIDDLE 
RIGHT