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LPCGame
A 2d game 'engine' written in C++
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#include <vector>#include <stdexcept>#include <string>#include <fstream>#include <memory>#include <luabind/luabind.hpp>#include "state.h"#include "gamestate.h"#include "menustate.h"#include "editorstate.h"#include "jsonhandler.h"#include "statemanager.h"