LPCGame
A 2d game 'engine' written in C++
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uiobjectmanager.h
Go to the documentation of this file.
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#ifndef UIOBJECTMANAGER_H
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#define UIOBJECTMANAGER_H
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#include <vector>
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#include <memory>
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#include "../externals/json/json.h"
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#include "
entity.h
"
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#include "
entitymanager.h
"
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class
UiObjectManager
:
public
EntityManager
{
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public
:
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UiObjectManager
();
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~UiObjectManager
();
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void
Draw
();
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void
Update
();
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void
Move
(
float
deltaT);
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void
HandleMouseEvent
(
const
SDL_MouseButtonEvent &mouseEvent);
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void
HandleMouseEvent
(
const
SDL_MouseMotionEvent &mouseEvent);
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};
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#endif
src
uiobjectmanager.h
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