LPCGame
A 2d game 'engine' written in C++
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entity.h File Reference
#include <string>
#include <luabind/luabind.hpp>
#include "../externals/json/json.h"
#include "base.h"
#include "physics.h"
#include "map.h"
#include "image.h"
#include "luascript.h"

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Classes

class  Entity
 The Entity class, to provide functions that call to attached Lua scripts. More...