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LPCGame
A 2d game 'engine' written in C++
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#include <string>#include <fstream>#include <lua.hpp>#include <luabind/luabind.hpp>#include "../externals/json/json.h"#include "animatedimage.h"#include "button.h"#include "camera.h"#include "color.h"#include "entity.h"#include "input.h"#include "math.h"#include "motionstate.h"#include "physics.h"#include "rect.h"#include "state.h"#include "statemanager.h"#include "text.h"#include "timer.h"#include "vectors.h"#include "window.h"#include "luascript.h"