LPCGame
A 2d game 'engine' written in C++
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#include <string>
#include <fstream>
#include <lua.hpp>
#include <luabind/luabind.hpp>
#include "../externals/json/json.h"
#include "animatedimage.h"
#include "button.h"
#include "camera.h"
#include "color.h"
#include "entity.h"
#include "input.h"
#include "math.h"
#include "motionstate.h"
#include "physics.h"
#include "rect.h"
#include "state.h"
#include "statemanager.h"
#include "text.h"
#include "timer.h"
#include "vectors.h"
#include "window.h"
#include "luascript.h"