LPCGame
A 2d game 'engine' written in C++
 All Classes Files Functions Variables Typedefs Enumerations Enumerator
map.h File Reference
#include <vector>
#include <string>
#include "../externals/json/json.h"
#include "base.h"
#include "image.h"
#include "tile.h"
#include "camera.h"

Go to the source code of this file.

Classes

class  Map
 Handles the tile map. More...