LPCGame
A 2d game 'engine' written in C++
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physics.h File Reference
#include <cmath>
#include <vector>
#include <luabind/luabind.hpp>
#include "../externals/json/json.h"
#include "base.h"
#include "math.h"
#include "motionstate.h"

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Classes

class  Physics
 Provides physics functions for an object. More...
 

Variables

const int GROUND_FRICTION = 800
 

Variable Documentation

const int GROUND_FRICTION = 800

Ground friction value, this is should be changed to be configurable perhaps based on floor type would be nice