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LPCGame
A 2d game 'engine' written in C++
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#include <cmath>#include <vector>#include <luabind/luabind.hpp>#include "../externals/json/json.h"#include "base.h"#include "math.h"#include "motionstate.h"Go to the source code of this file.
Classes | |
| class | Physics |
| Provides physics functions for an object. More... | |
Variables | |
| const int | GROUND_FRICTION = 800 |
| const int GROUND_FRICTION = 800 |
Ground friction value, this is should be changed to be configurable perhaps based on floor type would be nice