# [−][src]Struct tray_rust::linalg::vector::Vector

Vector is a standard 3 component vector

## Fields

`x: f32`

`y: f32`

`z: f32`

## Methods

`impl Vector`

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`pub fn new(x: f32, y: f32, z: f32) -> Vector`

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Initialize the vector and set values for x, y, z

`pub fn broadcast(x: f32) -> Vector`

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Initialize the vector with the same value of x, y, z

`pub fn length_sqr(&self) -> f32`

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Compute the squared length of the vector

`pub fn length(&self) -> f32`

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Compute the length of the vector

`pub fn normalized(&self) -> Vector`

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Get a normalized copy of this vector

## Trait Implementations

`impl Clone for Vector`

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`impl Copy for Vector`

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`impl PartialEq<Vector> for Vector`

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`impl PartialOrd<Vector> for Vector`

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`fn partial_cmp(&self, other: &Vector) -> Option<Ordering>`

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`fn lt(&self, other: &Vector) -> bool`

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`fn le(&self, other: &Vector) -> bool`

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`fn gt(&self, other: &Vector) -> bool`

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`fn ge(&self, other: &Vector) -> bool`

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`impl Debug for Vector`

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`impl Div<Vector> for Vector`

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`type Output = Vector`

The resulting type after applying the `/`

operator.

`fn div(self, rhs: Vector) -> Vector`

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Divide the vectors components by the right hand side's components

`impl Div<f32> for Vector`

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`type Output = Vector`

The resulting type after applying the `/`

operator.

`fn div(self, rhs: f32) -> Vector`

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Divide the vectors components by a scalar

`impl Sub<Vector> for Vector`

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`type Output = Vector`

The resulting type after applying the `-`

operator.

`fn sub(self, rhs: Vector) -> Vector`

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Subtract two vectors

`impl Sub<Vector> for Point`

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`type Output = Point`

The resulting type after applying the `-`

operator.

`fn sub(self, rhs: Vector) -> Point`

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Subtract a vector from a point, translating the point by -vector

`impl Add<Vector> for Vector`

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`type Output = Vector`

The resulting type after applying the `+`

operator.

`fn add(self, rhs: Vector) -> Vector`

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Add two vectors together

`impl Add<Vector> for Point`

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`type Output = Point`

The resulting type after applying the `+`

operator.

`fn add(self, rhs: Vector) -> Point`

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Add two points together

`impl Mul<Vector> for Vector`

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`type Output = Vector`

The resulting type after applying the `*`

operator.

`fn mul(self, rhs: Vector) -> Vector`

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Multiply two vectors

`impl Mul<f32> for Vector`

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`type Output = Vector`

The resulting type after applying the `*`

operator.

`fn mul(self, rhs: f32) -> Vector`

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Scale the vector by some value

`impl Mul<Vector> for f32`

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`type Output = Vector`

The resulting type after applying the `*`

operator.

`fn mul(self, rhs: Vector) -> Vector`

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Scale the vector by some value

`impl Mul<Point> for Vector`

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`type Output = Point`

The resulting type after applying the `*`

operator.

`fn mul(self, rhs: Point) -> Point`

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Scale the vector by some value

`impl Mul<Vector> for Point`

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`type Output = Point`

The resulting type after applying the `*`

operator.

`fn mul(self, rhs: Vector) -> Point`

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Scale the vector by some value

`impl Mul<Vector> for Transform`

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`type Output = Vector`

The resulting type after applying the `*`

operator.

`fn mul(self, v: Vector) -> Vector`

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Multiply the vector by the transform to apply the transformation

`impl Neg for Vector`

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`type Output = Vector`

The resulting type after applying the `-`

operator.

`fn neg(self) -> Vector`

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Negate the vector

`impl Index<usize> for Vector`

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`type Output = f32`

The returned type after indexing.

`fn index(&self, i: usize) -> &f32`

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Access the vector by index

- 0 = x
- 1 = y
- 2 = z

`impl IndexMut<usize> for Vector`

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`impl StructuralPartialEq for Vector`

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## Auto Trait Implementations

`impl Send for Vector`

`impl Sync for Vector`

`impl Unpin for Vector`

`impl UnwindSafe for Vector`

`impl RefUnwindSafe for Vector`

## Blanket Implementations

`impl<T, U> Into<U> for T where`

U: From<T>,

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U: From<T>,

`impl<T> From<T> for T`

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`impl<T> ToOwned for T where`

T: Clone,

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T: Clone,

`type Owned = T`

The resulting type after obtaining ownership.

`fn to_owned(&self) -> T`

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`fn clone_into(&self, target: &mut T)`

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`impl<T, U> TryFrom<U> for T where`

U: Into<T>,

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U: Into<T>,

`type Error = Infallible`

The type returned in the event of a conversion error.

`fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>`

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`impl<T, U> TryInto<U> for T where`

U: TryFrom<T>,

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U: TryFrom<T>,

`type Error = <U as TryFrom<T>>::Error`

The type returned in the event of a conversion error.

`fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>`

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`impl<T> Borrow<T> for T where`

T: ?Sized,

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T: ?Sized,

`impl<T> BorrowMut<T> for T where`

T: ?Sized,

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T: ?Sized,

`fn borrow_mut(&mut self) -> &mut T`

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`impl<T> Any for T where`

T: 'static + ?Sized,

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T: 'static + ?Sized,

`impl<T> Interpolate for T where`

T: Add<T, Output = T> + Mul<f32, Output = T> + Copy,

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T: Add<T, Output = T> + Mul<f32, Output = T> + Copy,