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LPCGame
A 2d game 'engine' written in C++
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#include <vector>#include <string>#include <SDL.h>#include <luabind/luabind.hpp>#include "base.h"#include "image.h"#include "timer.h"Go to the source code of this file.
Classes | |
| struct | AnimationSequence |
| Describes an animation sequence. More... | |
| class | AnimatedImage |
| An image that can store and play animation sequences. More... | |