LPCGame
A 2d game 'engine' written in C++
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animatedimage.h File Reference
#include <vector>
#include <string>
#include <SDL.h>
#include <luabind/luabind.hpp>
#include "base.h"
#include "image.h"
#include "timer.h"

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Classes

struct  AnimationSequence
 Describes an animation sequence. More...
 
class  AnimatedImage
 An image that can store and play animation sequences. More...