LPCGame
A 2d game 'engine' written in C++
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#include <string>
#include <memory>
#include "../externals/json/json.h"
#include "entity.h"
#include "entitymanager.h"
#include "entityeditor.h"
#include "window.h"
#include "input.h"
#include "timer.h"
#include "objectbutton.h"
#include "mapeditor.h"
#include "tilebar.h"
#include "editorstate.h"