LPCGame
A 2d game 'engine' written in C++
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editorstate.h File Reference
#include <memory>
#include <string>
#include "../externals/json/json.h"
#include "state.h"
#include "timer.h"
#include "mapeditor.h"
#include "tilebar.h"
#include "uiobjectmanager.h"

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Classes

class  EditorState
 Runs the editor state. More...